As I mentioned in my last post, the next logical step was for me was to start looking at internet artists. The first person I have stumbled across was actually by accident, I found Chris O’Donovan on the website ‘It’s Nice That’ which showcases particularly new and exciting work of artists and illustrators. he has created some really striking, unusual stereoscopic GIF’s.

I am fully aware that GIF’s are easy to find all across the internet, however the internet art I want to be looking for is the work that has an artistic depth or exploration to them, like the previous GIF artists I have found.I feel as though Chris O’Donovan’s work is blogged about by professionals in the field adds a certain amount of cultural capital(See earlier blog post on Pierre Bourdieu theory of cultural capital theory). This then puts it higher on my agenda of artists who have become part of the internet art movement and have adopted the internet as an available medium.

What has furthered my interest in O’Donovan’s work is his use of stereoscopic techniques to add a whole new 3D depth to his work. So whereas the previous artists working with GIF’s I have looked at were using the popular format online as a new way for photographers and animators to craft a moment in time, as a continum rather than making a whole story (Walker, 2014). O’Donovan has taken this a step further with ‘Blushing Unhealthy Bear’ and ‘Green Weird Bellsnake’ (2014)[pictured below], by using steroscoping in his GIF’s he is able to create an image with 3D appeal. Although originally a 2D medium the alternating angles of the subject give a 3D appeal. This is also something that wouldn’t have been able to be achieved without the popularity, or even the invention of the GIF. But with its booming popularity O’donovan has used it to his advantage to create “impossible psychedelic realities created with huge physical depth, giving an illusory perspective” (Banks 2014). By O’Donovan using the GIF it was also the only way he would fo been able to create a 3D perspective, as a printed photograph it would have, obviously, been impossible.Not only this but, it adds to the surreal psychedelic theme of the imagery and creates for an overall more aesthetically interesting image.

I feel it is important to note through my research on this artist it was entirely impossible to find any information from any books or journals in the library, but as soon as I made a brief search on the internet for him, their were numerous articles, blog posts and sharing of his current work including; ‘It’s Nice That’, ‘Design Week’ ‘blendbureaux’ and ‘Number Mag’, to name a few. This plays relevancy to the fact that the medium is the message and the influence of the work. It exists as a medium that it only able to be found and viewed online, blogged and shared about by journalists and writers. Whether or not this had any influence on the artists decision to use this format, the fact of the matter is according to McLuhan, whatever reason the artist has to use the GIF, there is still a message evoked from the medium, and that is it only being available on the web, categorising under the influence of Internet Art.

In conclusion, even though Chris O’Donovan wasn’t necessarily  a planned research path but it did tech me a lot about the advantages of working with internet art and the GIF, it was also a reminder and reinforcement of the theories I researched of McLuhan’s ‘Medium is the Message’. It was also refreshing to look at some recent research and I’m looking forward to seeing what the comparison between this and early internet arts will be, if there are much comparisons. I feel as though in this current age (2014) O’Donovan’s work isn’t necessarily focused on the ‘newness’ of the internet so by going back in time and seeing when the boom was becoming a peak could provide more subject matter for the utilisation of the internet as a medium.

Next I would like to further research into the effects of the internet and some earlier examples of internet art.

top Untitled-5

References used in this post:

Banks, T. (2014). Stereovision – a new perspective in 3D photography . Available: http://www.designweek.co.uk/we-like/stereovision-a-new-perspective-in-3d-photography/3039467.article. Last accessed 27th November 2014.

J, Walker. (2014). Avant-GIFs: turning online animations into high art. Reason magazine . 46 (2), p 76.

http://www.itsnicethat.com/articles/steroscopic-gifs Last accessed 27th November 2014

http://www.numbermag.com/chris-odonovan-photography-stereovision-gifs-2/ Last accessed 27th November 2014

http://www.blendbureaux.com/tag/chris-odonovan/ Last accessed 27th November


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